

Unfortunately, you can’t open it, so head towards the tank behind you and hop in. When you’re out, turn right to head down the alley then left to head towards the gate. Sprint down the stairs and exit the door on your right. Move the bags out of the way quickly and be prepared to run, a monster is right behind you. The door on your right is locked, so head down the hall on the left but the door at the end is blocked. On your right in a box you’ll find more matches.Go upstairs and you’ll enter another room. In a bucket by the table you’ll find oilĪfter it ends, exit through the other open door to the left of the table.You’ve made it to the radio! Interact with it to get in contact with Doctor Metzier, then a cutscene will play out. Now, jump through the hole in the floor and head towards the lit up room. Take a left at the top up some more stairs and you’ll find a crate with more matches, a mask, and a note. If you need more matches, take a right outside the cannon room and take the staircase on your right by the elevator up.There’s matches lying by the bodies in the cannon room as well.Once you have the wheels on, give the cannon a push. There’s actually two in there: one lying next to each cannon. There’s one lying next to the cannon already and the other one is in the room behind it. Pushing this cannon in the main room is the key to breaking the flooring up ahead, but it needs two wheels. You can find Hank’s notes on Yasmin up ahead on the right beyond this room as well.In the main room with a cannon, the second door on your right with light coming out has oil in the top dresser drawer.Next, start making your way down the hall behind you with a cannon. You’ll cross some not-so-sturdy flooring, so be careful, but you’ll find matches and oil for your lamp. Now you can ride it up.Īt the top, jump off the elevator and go straight ahead, then take an immediate left and a right. You need a plank to stand on, so grab one leaning up against the wall and set it down on the elevator. Grab the winch and head back to the elevator. The light will flicker on, but nothing’s there. The second room on the right has the winch. There’s oil in there in a box on the floor to your left. To the right of the elevator, head straight back and you’ll find a well-lit room to your left.The room to the left of the elevator is a dead end, but you’ll find Hank’s notes on Doctor Metzier along with some matches on the floor.They’re located in a chest on the right when you walk in. The stairs on your left when you first go down the hall lead up to a room with more matches.It needs a winch in order to work, so head back down the hallway you came and take the hallway on your left closest to the door you came in. Then head through the door up on your right.Ĭontinue down this hallway until you hit an elevator at the end. You’ll find more matches in a crate ahead of you as well.

Unfortunately, the door to get to it is locked, so you have to find another way in.įrom here, turn around and grab the oil on the stool for your lantern. Grab the matches on the barrel to your right, then head towards Doctor Metzier’s voice coming through the radio.
